On Fri, May 11, 2018 at 04:55:27PM -0700, Nanley Chery wrote: > On Mon, Mar 19, 2018 at 11:26:59AM -0700, Francisco Jerez wrote: > > Instead of directly using intel_obj->buffer. Among other things > > intel_bufferobj_buffer() will update intel_buffer_object:: > > gpu_active_start/end, which are used by glBufferSubData() to decide > > which path to take. Fixes a failure in the Piglit > > ARB_shader_image_load_store-host-mem-barrier Buffer Update/WaW tests, > > which could be reproduced with a non-standard glGetTexSubImage > > implementation (see bug report). > > > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105351 > > What do you think about leaving the bug open until we create a piglit > test to reproduce it? We could create a new bug otherwise. >
Nevermind about leaving this open and creating another report. I'll close the bug. Thanks! -Nanley > > Reported-by: Nanley Chery <nanleych...@gmail.com> > > Cc: mesa-sta...@lists.freedesktop.org > > --- > > src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 8 +++++--- > > 1 file changed, 5 insertions(+), 3 deletions(-) > > > > diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > > b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > > index 2ab15af793a..5d4c84bb55a 100644 > > --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > > +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > > @@ -1510,14 +1510,16 @@ update_image_surface(struct brw_context *brw, > > const unsigned format = get_image_format(brw, u->_ActualFormat, > > access); > > > > if (obj->Target == GL_TEXTURE_BUFFER) { > > - struct intel_buffer_object *intel_obj = > > - intel_buffer_object(obj->BufferObject); > > const unsigned texel_size = (format == ISL_FORMAT_RAW ? 1 : > > > > _mesa_get_format_bytes(u->_ActualFormat)); > > const unsigned buffer_size = buffer_texture_range_size(brw, obj); > > + struct brw_bo *const bo = !obj->BufferObject ? NULL : > > Interesting. Did the old code wrongly assume that > obj->BufferObject != NULL? Maybe we need a test that tries to do image > load/store on a texture buffer without a backing buffer object? > > > + intel_bufferobj_buffer(brw, > > intel_buffer_object(obj->BufferObject), > > + obj->BufferOffset, buffer_size, > > + access != GL_READ_ONLY); > > > > Looks right to me. The comment above the helper function says: > [...] > * Anywhere that uses buffer objects in the pipeline should be using this to > * mark the range of the buffer that is being accessed by the pipeline. > */ > > ...and that is what we're doing here. This patch is > Reviewed-by: Nanley Chery <nanley.g.ch...@intel.com> > > > brw_emit_buffer_surface_state( > > - brw, surf_offset, intel_obj->buffer, obj->BufferOffset, > > + brw, surf_offset, bo, obj->BufferOffset, > > format, buffer_size, texel_size, > > access != GL_READ_ONLY ? RELOC_WRITE : 0); > > > > -- > > 2.16.1 > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev