shuffle_from_32bit_read manages 32-bit reads to 32-bit destination in the same way that the previous loop so now we just call the new function for all bitsizes, simplifying also the 64-bit load_input. --- src/intel/compiler/brw_fs_nir.cpp | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-)
diff --git a/src/intel/compiler/brw_fs_nir.cpp b/src/intel/compiler/brw_fs_nir.cpp index 6abc7c0174d..fedf3bf5a83 100644 --- a/src/intel/compiler/brw_fs_nir.cpp +++ b/src/intel/compiler/brw_fs_nir.cpp @@ -2483,16 +2483,8 @@ fs_visitor::nir_emit_vs_intrinsic(const fs_builder &bld, if (type_sz(dest.type) == 8) first_component /= 2; - for (unsigned j = 0; j < num_components; j++) { - bld.MOV(offset(dest, bld, j), offset(src, bld, j + first_component)); - } - - if (type_sz(dest.type) == 8) { - shuffle_32bit_load_result_to_64bit_data(bld, - dest, - retype(dest, BRW_REGISTER_TYPE_F), - instr->num_components); - } + shuffle_from_32bit_read(bld, dest, retype(src, BRW_REGISTER_TYPE_D), + first_component, num_components); break; } -- 2.17.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev