shuffle_from_32bit_read manages 32-bit reads to 32-bit destination
in the same way that the previous loop so now we just call the new
function for all bitsizes, simplifying also the 64-bit load_input.
---
 src/intel/compiler/brw_fs_nir.cpp | 12 ++----------
 1 file changed, 2 insertions(+), 10 deletions(-)

diff --git a/src/intel/compiler/brw_fs_nir.cpp 
b/src/intel/compiler/brw_fs_nir.cpp
index 6abc7c0174d..fedf3bf5a83 100644
--- a/src/intel/compiler/brw_fs_nir.cpp
+++ b/src/intel/compiler/brw_fs_nir.cpp
@@ -2483,16 +2483,8 @@ fs_visitor::nir_emit_vs_intrinsic(const fs_builder &bld,
       if (type_sz(dest.type) == 8)
          first_component /= 2;
 
-      for (unsigned j = 0; j < num_components; j++) {
-         bld.MOV(offset(dest, bld, j), offset(src, bld, j + first_component));
-      }
-
-      if (type_sz(dest.type) == 8) {
-         shuffle_32bit_load_result_to_64bit_data(bld,
-                                                 dest,
-                                                 retype(dest, 
BRW_REGISTER_TYPE_F),
-                                                 instr->num_components);
-      }
+      shuffle_from_32bit_read(bld, dest, retype(src, BRW_REGISTER_TYPE_D),
+                              first_component, num_components);
       break;
    }
 
-- 
2.17.1

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to