Hey Tomasz,

On 05/07/18 16:26, Tomasz Figa wrote:
Hi Rob,

On Thu, Jul 5, 2018 at 7:07 PM Robert Foss <robert.f...@collabora.com> wrote:

Add support for the ForceSoftware option, which is togglable
on the Android platform through setting the "drm.gpu.force_software"
property to a non-zero value.

kms_swrast is also enabled as a fallback for when a driver is not
able to be loaded for for a drm node that was opened.

Signed-off-by: Robert Foss <robert.f...@collabora.com>
---
  src/egl/drivers/dri2/platform_android.c | 26 +++++++++++++++++--------
  1 file changed, 18 insertions(+), 8 deletions(-)

Thanks for the patch. Please see my comments inline.


diff --git a/src/egl/drivers/dri2/platform_android.c 
b/src/egl/drivers/dri2/platform_android.c
index 92b2d2b343e..bc644c25bf9 100644
--- a/src/egl/drivers/dri2/platform_android.c
+++ b/src/egl/drivers/dri2/platform_android.c
@@ -1193,17 +1193,21 @@ static const __DRIextension 
*droid_image_loader_extensions[] = {
  };

  EGLBoolean
-droid_load_driver(_EGLDisplay *disp)
+droid_load_driver(_EGLDisplay *disp, EGLBoolean force_software)
  {
     struct dri2_egl_display *dri2_dpy = disp->DriverData;
     const char *err;

-   dri2_dpy->driver_name = loader_get_driver_for_fd(dri2_dpy->fd);
+   if (force_software) {
+      dri2_dpy->driver_name = strdup("kms_swrast");
+   } else {
+      dri2_dpy->driver_name = loader_get_driver_for_fd(dri2_dpy->fd);
+   }
+
     if (dri2_dpy->driver_name == NULL)
        return false;

     dri2_dpy->is_render_node = drmGetNodeTypeFromFd(dri2_dpy->fd) == 
DRM_NODE_RENDER;
-

Unrelated whitespace change.

Ack.


     if (!dri2_dpy->is_render_node) {
     #ifdef HAVE_DRM_GRALLOC
         /* Handle control nodes using __DRI_DRI2_LOADER extension and GEM names
@@ -1359,6 +1363,7 @@ EGLBoolean
  dri2_initialize_android(_EGLDriver *drv, _EGLDisplay *disp)
  {
     struct dri2_egl_display *dri2_dpy;
+   int force_software = disp->Options.ForceSoftware;

EGLBoolean

Ack.


     const char *err;
     int ret;

@@ -1384,13 +1389,18 @@ dri2_initialize_android(_EGLDriver *drv, _EGLDisplay 
*disp)

     dri2_dpy->fd = droid_open_device(disp);
     if (dri2_dpy->fd < 0) {
-      err = "DRI2: failed to open device";
-      goto cleanup;
+      err = "DRI2: failed to open device, trying software device";
     }

-   if (!droid_load_driver(disp)) {
-      err = "DRI2: failed to load driver";
-      goto cleanup;
+load_driver:
+   if (!droid_load_driver(disp, force_software)) {
+      if (force_software) {
+         err = "DRI2: failed to load driver";
+         goto cleanup;
+      } else {
+         force_software = true;
+         goto load_driver;
+      }

I believe we don't need this retry here, because if we fail here once,
_eglMatchDriver() would retry us with ForceSoftware = EGL_TRUE [1].

[1] https://cgit.freedesktop.org/mesa/mesa/tree/src/egl/main/egldriver.c#n80

Oh nice. I didn't realize that the fallback was implemented somewhere else 
already.


Best regards,
Tomasz

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