Ugh... not so good.  According to Oliver on the bug, this just make the
assert go away and doesn't actually fix anything.  Likely this is needed
but not sufficient.

--Jason

On Tue, Jul 10, 2018 at 8:17 AM Jason Ekstrand <ja...@jlekstrand.net> wrote:

> On Tue, Jul 10, 2018 at 4:13 AM Andrii Simiklit <asimiklit.w...@gmail.com>
> wrote:
>
>> the difference between GL_TEXTURE_2D and GL_TEXTURE_RECTANGLE
>> doesn't matter as far as the miptree is concerned;
>> genX(update_sampler_state) only looks at the
>> gl_texture_object and not the miptree when determining whether or
>> not to use normalized coordinates.
>>
>> Signed-off-by: Andrii Simiklit <andrii.simik...@globallogic.com>
>>
>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107117
>>
>> ---
>>  src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 10 +++++++++-
>>  1 file changed, 9 insertions(+), 1 deletion(-)
>>
>> diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
>> b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
>> index 7d1fa96..dc45a06 100644
>> --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
>> +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
>> @@ -58,6 +58,12 @@ static void *intel_miptree_map_raw(struct brw_context
>> *brw,
>>
>>  static void intel_miptree_unmap_raw(struct intel_mipmap_tree *mt);
>>
>> +static GLenum
>> +tex_rect_to_tex2d(GLenum val)
>> +{
>> +    return (GL_TEXTURE_RECTANGLE == val) ? GL_TEXTURE_2D : val;
>> +}
>> +
>>  static bool
>>  intel_miptree_supports_mcs(struct brw_context *brw,
>>                             const struct intel_mipmap_tree *mt)
>> @@ -1320,13 +1326,15 @@ intel_miptree_match_image(struct
>> intel_mipmap_tree *mt,
>>  {
>>     struct intel_texture_image *intelImage = intel_texture_image(image);
>>     GLuint level = intelImage->base.Base.Level;
>> +   GLenum texObjTarget = tex_rect_to_tex2d(mt->target);
>> +   GLenum mipmapTreeTarget = tex_rect_to_tex2d(image->TexObject->Target);
>>     int width, height, depth;
>>
>>     /* glTexImage* choose the texture object based on the target passed
>> in, and
>>      * objects can't change targets over their lifetimes, so this should
>> be
>>      * true.
>>      */
>> -   assert(image->TexObject->Target == mt->target);
>> +   assert(texObjTarget == mipmapTreeTarget);
>>
>
> If the only use of that helper is in an assert, just put the calls to the
> helper inside the assert.  Otherwise, good job debugging. :-)
>
> --Jason
>
>
>>     mesa_format mt_format = mt->format;
>>     if (mt->format == MESA_FORMAT_Z24_UNORM_X8_UINT && mt->stencil_mt)
>> --
>> 2.7.4
>>
>> _______________________________________________
>> mesa-dev mailing list
>> mesa-dev@lists.freedesktop.org
>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>>
>
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