Ugh... not so good. According to Oliver on the bug, this just make the assert go away and doesn't actually fix anything. Likely this is needed but not sufficient.
--Jason On Tue, Jul 10, 2018 at 8:17 AM Jason Ekstrand <ja...@jlekstrand.net> wrote: > On Tue, Jul 10, 2018 at 4:13 AM Andrii Simiklit <asimiklit.w...@gmail.com> > wrote: > >> the difference between GL_TEXTURE_2D and GL_TEXTURE_RECTANGLE >> doesn't matter as far as the miptree is concerned; >> genX(update_sampler_state) only looks at the >> gl_texture_object and not the miptree when determining whether or >> not to use normalized coordinates. >> >> Signed-off-by: Andrii Simiklit <andrii.simik...@globallogic.com> >> >> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107117 >> >> --- >> src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 10 +++++++++- >> 1 file changed, 9 insertions(+), 1 deletion(-) >> >> diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c >> b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c >> index 7d1fa96..dc45a06 100644 >> --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c >> +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c >> @@ -58,6 +58,12 @@ static void *intel_miptree_map_raw(struct brw_context >> *brw, >> >> static void intel_miptree_unmap_raw(struct intel_mipmap_tree *mt); >> >> +static GLenum >> +tex_rect_to_tex2d(GLenum val) >> +{ >> + return (GL_TEXTURE_RECTANGLE == val) ? GL_TEXTURE_2D : val; >> +} >> + >> static bool >> intel_miptree_supports_mcs(struct brw_context *brw, >> const struct intel_mipmap_tree *mt) >> @@ -1320,13 +1326,15 @@ intel_miptree_match_image(struct >> intel_mipmap_tree *mt, >> { >> struct intel_texture_image *intelImage = intel_texture_image(image); >> GLuint level = intelImage->base.Base.Level; >> + GLenum texObjTarget = tex_rect_to_tex2d(mt->target); >> + GLenum mipmapTreeTarget = tex_rect_to_tex2d(image->TexObject->Target); >> int width, height, depth; >> >> /* glTexImage* choose the texture object based on the target passed >> in, and >> * objects can't change targets over their lifetimes, so this should >> be >> * true. >> */ >> - assert(image->TexObject->Target == mt->target); >> + assert(texObjTarget == mipmapTreeTarget); >> > > If the only use of that helper is in an assert, just put the calls to the > helper inside the assert. Otherwise, good job debugging. :-) > > --Jason > > >> mesa_format mt_format = mt->format; >> if (mt->format == MESA_FORMAT_Z24_UNORM_X8_UINT && mt->stencil_mt) >> -- >> 2.7.4 >> >> _______________________________________________ >> mesa-dev mailing list >> mesa-dev@lists.freedesktop.org >> https://lists.freedesktop.org/mailman/listinfo/mesa-dev >> >
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