https://bugs.freedesktop.org/show_bug.cgi?id=106394
b...@besd.de <b...@besd.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution|--- |FIXED
--- Comment #7 from b...@besd.de <b...@besd.de> ---
I can capture and successfully compile the shaders with shader-db now.
The game still crashes with out of memory errors, but this seems to be a
problem with the game itself, as this always happens when it tries to allocate
more than 4 GB of system memory.
I think the original problem is solved and the rest doesnt seem to be mesa
related.
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