https://bugs.freedesktop.org/show_bug.cgi?id=97516

--- Comment #4 from Sven Arvidsson <s...@whiz.se> ---
I tried the suggested hack of adding _DRI_ATTRIB_SWAP_EXCHANGE to
back_buffer_modes[]. In the case of Brink, it allows me to launch the game, but
in fullscreen mode it stops updating the screen, so only a single frame is
shown. Running the game windowed seems to work fine.

It could be a problem on my end, though I did rebuild system Mesa (32- and
64bit) so the server side should be picking up the changes too.

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