From: Samuel Pitoiset <samuel.pitoi...@gmail.com>

The linking opts shouldn't try removing or compacting XFB varyings
in the consumer. To avoid this we copy the always_active_io flag
from the producer.
---
 src/compiler/nir/nir.h                 |  1 +
 src/compiler/nir/nir_linking_helpers.c | 33 ++++++++++++++++++++++++++
 2 files changed, 34 insertions(+)

diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 0ba19cbb25d..60ea4fbc7ff 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2799,6 +2799,7 @@ bool nir_remove_unused_io_vars(nir_shader *shader, struct 
exec_list *var_list,
                                uint64_t *used_by_other_stage_patches);
 void nir_compact_varyings(nir_shader *producer, nir_shader *consumer,
                           bool default_to_smooth_interp);
+void nir_link_xfb_varyings(nir_shader *producer, nir_shader *consumer);
 
 typedef enum {
    /* If set, this forces all non-flat fragment shader inputs to be
diff --git a/src/compiler/nir/nir_linking_helpers.c 
b/src/compiler/nir/nir_linking_helpers.c
index 85677b7c176..ca46a6b71b0 100644
--- a/src/compiler/nir/nir_linking_helpers.c
+++ b/src/compiler/nir/nir_linking_helpers.c
@@ -523,3 +523,36 @@ nir_compact_varyings(nir_shader *producer, nir_shader 
*consumer,
    compact_components(producer, consumer, comps, interp_type, interp_loc,
                       default_to_smooth_interp);
 }
+
+/*
+ * Mark XFB varyings as always_active_io in the consumer so the linking opts
+ * don't touch them.
+ */
+void
+nir_link_xfb_varyings(nir_shader *producer, nir_shader *consumer)
+{
+   nir_variable *input_vars[MAX_VARYING] = {};
+
+   nir_foreach_variable(var, &consumer->inputs) {
+      if (var->data.location >= VARYING_SLOT_VAR0 &&
+          var->data.location - VARYING_SLOT_VAR0 < MAX_VARYING) {
+
+         unsigned location = var->data.location - VARYING_SLOT_VAR0;
+         input_vars[location] = var;
+      }
+   }
+
+   nir_foreach_variable(var, &producer->outputs) {
+      if (var->data.location >= VARYING_SLOT_VAR0 &&
+          var->data.location - VARYING_SLOT_VAR0 < MAX_VARYING) {
+
+         if (!var->data.always_active_io)
+            continue;
+
+         unsigned location = var->data.location - VARYING_SLOT_VAR0;
+         if (input_vars[location]) {
+            input_vars[location]->data.always_active_io = true;
+         }
+      }
+   }
+}
-- 
2.17.2

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