v2:
 - Merge Float16 and Int8 in a single patch

Reviewed-by: Jason Ekstrand <ja...@jlekstrand.net> (v1)
---
 src/intel/vulkan/anv_pipeline.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
index 6db9945e0d4..c303ba321c3 100644
--- a/src/intel/vulkan/anv_pipeline.c
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -147,6 +147,8 @@ anv_shader_compile_to_nir(struct anv_pipeline *pipeline,
          .variable_pointers = true,
          .storage_16bit = device->instance->physicalDevice.info.gen >= 8,
          .int16 = device->instance->physicalDevice.info.gen >= 8,
+         .float16 = device->instance->physicalDevice.info.gen >= 8,
+         .int8 = device->instance->physicalDevice.info.gen >= 8,
          .shader_viewport_index_layer = true,
          .subgroup_arithmetic = true,
          .subgroup_basic = true,
-- 
2.17.1

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to