Thanks Marek, what would need to happen to get this enabled
again? Will simply reverting the commit that took it out work? If
so is there any chance of getting this put back officially or
would I have to manually compile the driver each release? In particular I'm looking to get FSAA working in older games via
wine, mostly they don't support antialiasing which is a shame
because there's plenty of GPU power going to waste which could be
fixing the jaggles. On nvidia __GL_FSAA_MODE works as intended
provided you set wine's OffScreenRenderingMode to "backbuffer"
which slightly impacts performance but doesn't matter for older
games. I'd love to see the functionality return for AMD GPUs. Kind Regards, Tom On 27/11/2018 22:30, Marek Olšák wrote:
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