Hi Guys,
Can we get this one into the next 18.3 release. It fixes a hang with
Counter Strike on start-up. I'm a little concerned this just works
around the problem but the patch seems safe for stable.
Thanks,
Tim
On 12/1/19 10:53 am, Marek Olšák wrote:
From: Marek Olšák <marek.ol...@amd.com>
same as all other shaders
---
src/gallium/drivers/radeonsi/si_compute_blit.c | 14 ++++++++++++++
src/gallium/drivers/radeonsi/si_pipe.c | 8 --------
2 files changed, 14 insertions(+), 8 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_compute_blit.c
b/src/gallium/drivers/radeonsi/si_compute_blit.c
index 11da04bed85..dfa77a98804 100644
--- a/src/gallium/drivers/radeonsi/si_compute_blit.c
+++ b/src/gallium/drivers/radeonsi/si_compute_blit.c
@@ -104,36 +104,50 @@ static void si_compute_do_clear_or_copy(struct si_context
*sctx,
info.block[2] = 1;
info.grid[0] = DIV_ROUND_UP(num_dwords, dwords_per_wave);
info.grid[1] = 1;
info.grid[2] = 1;
struct pipe_shader_buffer sb[2] = {};
sb[0].buffer = dst;
sb[0].buffer_offset = dst_offset;
sb[0].buffer_size = size;
+ bool shader_dst_stream_policy = SI_COMPUTE_DST_CACHE_POLICY != L2_LRU;
+
if (src) {
sb[1].buffer = src;
sb[1].buffer_offset = src_offset;
sb[1].buffer_size = size;
ctx->set_shader_buffers(ctx, PIPE_SHADER_COMPUTE, 0, 2, sb);
+
+ if (!sctx->cs_copy_buffer) {
+ sctx->cs_copy_buffer =
si_create_dma_compute_shader(&sctx->b,
+
SI_COMPUTE_COPY_DW_PER_THREAD,
+
shader_dst_stream_policy, true);
+ }
ctx->bind_compute_state(ctx, sctx->cs_copy_buffer);
} else {
assert(clear_value_size >= 4 &&
clear_value_size <= 16 &&
util_is_power_of_two_or_zero(clear_value_size));
for (unsigned i = 0; i < 4; i++)
sctx->cs_user_data[i] = clear_value[i %
(clear_value_size / 4)];
ctx->set_shader_buffers(ctx, PIPE_SHADER_COMPUTE, 0, 1, sb);
+
+ if (!sctx->cs_clear_buffer) {
+ sctx->cs_clear_buffer =
si_create_dma_compute_shader(&sctx->b,
+
SI_COMPUTE_CLEAR_DW_PER_THREAD,
+
shader_dst_stream_policy, false);
+ }
ctx->bind_compute_state(ctx, sctx->cs_clear_buffer);
}
ctx->launch_grid(ctx, &info);
enum si_cache_policy cache_policy = get_cache_policy(sctx, coher, size);
sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH |
(cache_policy == L2_BYPASS ?
SI_CONTEXT_WRITEBACK_GLOBAL_L2 : 0);
if (cache_policy != L2_BYPASS)
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c
b/src/gallium/drivers/radeonsi/si_pipe.c
index 92ce1e0699c..6b89a1192d9 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -503,28 +503,20 @@ static struct pipe_context *si_create_context(struct
pipe_screen *screen,
si_init_viewport_functions(sctx);
if (sctx->chip_class >= CIK)
cik_init_sdma_functions(sctx);
else
si_init_dma_functions(sctx);
if (sscreen->debug_flags & DBG(FORCE_DMA))
sctx->b.resource_copy_region = sctx->dma_copy;
- bool dst_stream_policy = SI_COMPUTE_DST_CACHE_POLICY != L2_LRU;
- sctx->cs_clear_buffer = si_create_dma_compute_shader(&sctx->b,
- SI_COMPUTE_CLEAR_DW_PER_THREAD,
- dst_stream_policy, false);
- sctx->cs_copy_buffer = si_create_dma_compute_shader(&sctx->b,
- SI_COMPUTE_COPY_DW_PER_THREAD,
- dst_stream_policy, true);
-
sctx->blitter = util_blitter_create(&sctx->b);
if (sctx->blitter == NULL)
goto fail;
sctx->blitter->skip_viewport_restore = true;
si_init_draw_functions(sctx);
sctx->sample_mask = 0xffff;
if (sctx->chip_class >= GFX9) {
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