On 05/15/2012 03:50 PM, Kenneth Graunke wrote:
This extension appears to be written against ES 1.0.
In ES 2.0, you really want to be using FBOs instead.
I did a little archaeology. It looks like the patch that originally
added this functionality (34064756a5e2c8952c9de26eaebafddabd562540) only
enabled it for ES1. It would be nice to get Chia-I's input, though.
Reviewed-by: Ian Romanick <[email protected]>
---
src/mesa/main/extensions.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index a843a40..cd76eeb 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -228,7 +228,7 @@ static const struct extension extension_table[] = {
{ "GL_OES_depth32", o(dummy_false),
DISABLE, 2005 },
{ "GL_OES_depth_texture", o(ARB_depth_texture),
ES2, 2006 },
#if FEATURE_OES_draw_texture
- { "GL_OES_draw_texture", o(OES_draw_texture),
ES1 | ES2, 2004 },
+ { "GL_OES_draw_texture", o(OES_draw_texture),
ES1, 2004 },
#endif
#if FEATURE_OES_EGL_image
/* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL
contexts. */
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