On 16/3/19 6:53 am, Dieter Nützel wrote:
Am 15.03.2019 15:20, schrieb Samuel Pitoiset:
Results of my benchmarks are:

3 runs at 1080p:

GFX8: -1%

GFX9: -1.12%

3 runs at 4k:

GFX8: -2%

GFX9: -1.85%

I'm actually not sure if we want to remove it...

Yes, my hint is we should wait until Marek is back from vacation.
Running all the time with AMD_DEBUB (R600_DEBUG)=nir,sisched 'cause it's
worth it...

Can you point to specific games that are helped?


Dieter

On 3/15/19 11:25 AM, Timothy Arceri wrote:
This was added in 8a7d4092d260 but no longer seems to have any
impact on performance.
---
  src/amd/vulkan/radv_device.c | 10 +---------
  1 file changed, 1 insertion(+), 9 deletions(-)

diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index 9570c15af02..56421dbc74b 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -499,15 +499,7 @@ radv_handle_per_app_options(struct radv_instance *instance,
      if (!name)
          return;
  -    if (!strcmp(name, "Talos - Linux - 32bit") ||
-        !strcmp(name, "Talos - Linux - 64bit")) {
-        if (!(instance->debug_flags & RADV_DEBUG_NO_SISCHED)) {
-            /* Force enable LLVM sisched for Talos because it looks
-             * safe and it gives few more FPS.
-             */
-            instance->perftest_flags |= RADV_PERFTEST_SISCHED;
-        }
-    } else if (!strcmp(name, "DOOM_VFR")) {
+    if (!strcmp(name, "DOOM_VFR")) {
          /* Work around a Doom VFR game bug */
          instance->debug_flags |= RADV_DEBUG_NO_DYNAMIC_BOUNDS;
      }
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