Verified to fix the test as initializers get propagated;

Reviewed-by: Tapani Pälli <[email protected]>

On 5/29/19 6:13 AM, Timothy Arceri wrote:
This essentially reverts 20234cfe3a20.

Fixes piglit test:
tests/spec/arb_get_program_binary/execution/uniform-after-restore.shader_test

Fixes: 20234cfe3a20 "st/mesa: don't propagate uniforms when restoring from 
cache"

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110784
---
  src/mesa/program/ir_to_mesa.cpp            | 41 ++++++++++------------
  src/mesa/program/ir_to_mesa.h              |  3 +-
  src/mesa/state_tracker/st_glsl_to_nir.cpp  |  2 +-
  src/mesa/state_tracker/st_glsl_to_tgsi.cpp |  2 +-
  src/mesa/state_tracker/st_shader_cache.c   |  2 +-
  5 files changed, 23 insertions(+), 27 deletions(-)

diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index f875c00238f..005b855230b 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2506,8 +2506,7 @@ _mesa_generate_parameters_list_for_uniforms(struct 
gl_context *ctx,
  void
  _mesa_associate_uniform_storage(struct gl_context *ctx,
                                  struct gl_shader_program *shader_program,
-                                struct gl_program *prog,
-                                bool propagate_to_storage)
+                                struct gl_program *prog)
  {
     struct gl_program_parameter_list *params = prog->Parameters;
     gl_shader_stage shader_type = prog->info.stage;
@@ -2633,26 +2632,24 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
            * data from the linker's backing store.  This will cause values from
            * initializers in the source code to be copied over.
            */
-         if (propagate_to_storage) {
-            unsigned array_elements = MAX2(1, storage->array_elements);
-            if (ctx->Const.PackedDriverUniformStorage && !prog->is_arb_asm &&
-                (storage->is_bindless || !storage->type->contains_opaque())) {
-               const int dmul = storage->type->is_64bit() ? 2 : 1;
-               const unsigned components =
-                  storage->type->vector_elements *
-                  storage->type->matrix_columns;
-
-               for (unsigned s = 0; s < storage->num_driver_storage; s++) {
-                  gl_constant_value *uni_storage = (gl_constant_value *)
-                     storage->driver_storage[s].data;
-                  memcpy(uni_storage, storage->storage,
-                         sizeof(storage->storage[0]) * components *
-                         array_elements * dmul);
-               }
-            } else {
-               _mesa_propagate_uniforms_to_driver_storage(storage, 0,
-                                                          array_elements);
+         unsigned array_elements = MAX2(1, storage->array_elements);
+         if (ctx->Const.PackedDriverUniformStorage && !prog->is_arb_asm &&
+             (storage->is_bindless || !storage->type->contains_opaque())) {
+            const int dmul = storage->type->is_64bit() ? 2 : 1;
+            const unsigned components =
+               storage->type->vector_elements *
+               storage->type->matrix_columns;
+
+            for (unsigned s = 0; s < storage->num_driver_storage; s++) {
+               gl_constant_value *uni_storage = (gl_constant_value *)
+                  storage->driver_storage[s].data;
+               memcpy(uni_storage, storage->storage,
+                      sizeof(storage->storage[0]) * components *
+                      array_elements * dmul);
              }
+         } else {
+            _mesa_propagate_uniforms_to_driver_storage(storage, 0,
+                                                       array_elements);
           }
last_location = location;
@@ -3011,7 +3008,7 @@ get_mesa_program(struct gl_context *ctx,
      * prog->ParameterValues to get reallocated (e.g., anything that adds a
      * program constant) has to happen before creating this linkage.
      */
-   _mesa_associate_uniform_storage(ctx, shader_program, prog, true);
+   _mesa_associate_uniform_storage(ctx, shader_program, prog);
     if (!shader_program->data->LinkStatus) {
        goto fail_exit;
     }
diff --git a/src/mesa/program/ir_to_mesa.h b/src/mesa/program/ir_to_mesa.h
index f5665e6316e..33eb801bae8 100644
--- a/src/mesa/program/ir_to_mesa.h
+++ b/src/mesa/program/ir_to_mesa.h
@@ -50,8 +50,7 @@ _mesa_generate_parameters_list_for_uniforms(struct gl_context 
*ctx,
  void
  _mesa_associate_uniform_storage(struct gl_context *ctx,
                                  struct gl_shader_program *shader_program,
-                                struct gl_program *prog,
-                                bool propagate_to_storage);
+                                struct gl_program *prog);
#ifdef __cplusplus
  }
diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp 
b/src/mesa/state_tracker/st_glsl_to_nir.cpp
index 11fc03baf86..b40cb9223df 100644
--- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
@@ -524,7 +524,7 @@ st_glsl_to_nir_post_opts(struct st_context *st, struct 
gl_program *prog,
      * prog->ParameterValues to get reallocated (e.g., anything that adds a
      * program constant) has to happen before creating this linkage.
      */
-   _mesa_associate_uniform_storage(st->ctx, shader_program, prog, true);
+   _mesa_associate_uniform_storage(st->ctx, shader_program, prog);
st_set_prog_affected_state_flags(prog); diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index f2344703d71..18a5571aaa8 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -7247,7 +7247,7 @@ get_mesa_program_tgsi(struct gl_context *ctx,
      * prog->ParameterValues to get reallocated (e.g., anything that adds a
      * program constant) has to happen before creating this linkage.
      */
-   _mesa_associate_uniform_storage(ctx, shader_program, prog, true);
+   _mesa_associate_uniform_storage(ctx, shader_program, prog);
     if (!shader_program->data->LinkStatus) {
        free_glsl_to_tgsi_visitor(v);
        _mesa_reference_program(ctx, &shader->Program, NULL);
diff --git a/src/mesa/state_tracker/st_shader_cache.c 
b/src/mesa/state_tracker/st_shader_cache.c
index b18829754cb..ae1602310db 100644
--- a/src/mesa/state_tracker/st_shader_cache.c
+++ b/src/mesa/state_tracker/st_shader_cache.c
@@ -366,7 +366,7 @@ st_deserialise_ir_program(struct gl_context *ctx,
     }
st_set_prog_affected_state_flags(prog);
-   _mesa_associate_uniform_storage(ctx, shProg, prog, false);
+   _mesa_associate_uniform_storage(ctx, shProg, prog);
/* Create Gallium shaders now instead of on demand. */
     if (ST_DEBUG & DEBUG_PRECOMPILE ||

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