https://bugs.freedesktop.org/show_bug.cgi?id=111272

--- Comment #11 from Michel Dänzer <mic...@daenzer.net> ---
(In reply to Parker Reed from comment #10)
> So would DRI_PRIME=1 acting like 0 if only one GPU is present, be a
> possibility? The fact it's trying to load the non-existent GPU

It's not really "non-existent", or libGL wouldn't try to use it.

> in the first place seems to be the root issue.

I think the real issue is using DRI_PRIME=1 when it can't work as intended.

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