On 06/04/2012 02:50 PM, Kenneth Graunke wrote:
This isn't saved/restored by _mesa_meta_begin, so we need to do it
manually (like we do for the read/draw framebuffers). Additionally,
we neglected to re-bind before the glRenderbufferStorage call.
+13 oglconforms.
NOTE: This is a candidate for stable release branches.
Signed-off-by: Kenneth Graunke<kenn...@whitecape.org>
---
src/mesa/drivers/common/meta.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index a20e419..7978b08 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -3269,6 +3269,7 @@ decompress_texture_image(struct gl_context *ctx,
};
struct vertex verts[4];
GLuint fboDrawSave, fboReadSave;
+ GLuint rbSave;
if (slice> 0) {
assert(target == GL_TEXTURE_3D ||
@@ -3285,6 +3286,7 @@ decompress_texture_image(struct gl_context *ctx,
/* save fbo bindings (not saved by _mesa_meta_begin()) */
fboDrawSave = ctx->DrawBuffer->Name;
fboReadSave = ctx->ReadBuffer->Name;
+ rbSave = ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0;
_mesa_meta_begin(ctx, MESA_META_ALL& ~MESA_META_PIXEL_STORE);
@@ -3305,6 +3307,7 @@ decompress_texture_image(struct gl_context *ctx,
/* alloc dest surface */
if (width> decompress->Width || height> decompress->Height) {
+ _mesa_BindRenderbufferEXT(GL_RENDERBUFFER_EXT, decompress->RBO);
_mesa_RenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA,
width, height);
decompress->Width = width;
@@ -3437,6 +3440,7 @@ decompress_texture_image(struct gl_context *ctx,
_mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, fboDrawSave);
_mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, fboReadSave);
}
+ _mesa_BindRenderbufferEXT(GL_RENDERBUFFER_EXT, rbSave);
}
Reviewed-by: Brian Paul <bri...@vmware.com>
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev