Adds shader disk caching for nvc0 to reduce the need to every time compile shaders. Shaders are saved into disk_shader_cache from nvc0_screen structure.
It serializes the input nv50_ir_prog_info to compute the hash key and also to do a byte compare between the original nv50_ir_prog_info and the one saved in the cache. If keys match and also the byte compare returns they are equal, shaders are same, and the compiled nv50_ir_prog_info_out from the cache can be used instead of compiling input info. Seems to be significantly improving loading times. Piglit tests seem to be OK. Signed-off-by: Mark Menzynski <mmenz...@redhat.com> --- .../drivers/nouveau/nvc0/nvc0_context.h | 1 + .../drivers/nouveau/nvc0/nvc0_program.c | 49 ++++++++++++++++--- .../drivers/nouveau/nvc0/nvc0_shader_state.c | 3 +- src/gallium/drivers/nouveau/nvc0/nvc0_state.c | 2 + 4 files changed, 46 insertions(+), 9 deletions(-) diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h index 8a2a8f2797e..4b83d1afeb4 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h @@ -321,6 +321,7 @@ extern struct draw_stage *nvc0_draw_render_stage(struct nvc0_context *); /* nvc0_program.c */ bool nvc0_program_translate(struct nvc0_program *, uint16_t chipset, + struct disk_cache *, struct pipe_debug_callback *); bool nvc0_program_upload(struct nvc0_context *, struct nvc0_program *); void nvc0_program_destroy(struct nvc0_context *, struct nvc0_program *); diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_program.c b/src/gallium/drivers/nouveau/nvc0/nvc0_program.c index 1a5073292e8..06b6f7b4db5 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_program.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_program.c @@ -24,6 +24,7 @@ #include "compiler/nir/nir.h" #include "tgsi/tgsi_ureg.h" +#include "util/blob.h" #include "nvc0/nvc0_context.h" @@ -568,11 +569,19 @@ nvc0_program_dump(struct nvc0_program *prog) bool nvc0_program_translate(struct nvc0_program *prog, uint16_t chipset, + struct disk_cache *disk_shader_cache, struct pipe_debug_callback *debug) { + struct blob blob; struct nv50_ir_prog_info *info; struct nv50_ir_prog_info_out info_out = {}; - int ret; + + void *cached_data = NULL; + size_t cached_size; + bool shader_found = false; + + int ret = 0; + cache_key key; info = CALLOC_STRUCT(nv50_ir_prog_info); if (!info) @@ -631,14 +640,38 @@ nvc0_program_translate(struct nvc0_program *prog, uint16_t chipset, info->assignSlots = nvc0_program_assign_varying_slots; /* these fields might be overwritten by the compiler */ - info_out.bin.smemSize = prog->cp.smem_size; - info_out.io.genUserClip = prog->vp.num_ucps; - - ret = nv50_ir_generate_code(info, &info_out); - if (ret) { - NOUVEAU_ERR("shader translation failed: %i\n", ret); - goto out; + info->bin.smemSize = prog->cp.smem_size; + info->io.genUserClip = prog->vp.num_ucps; + + blob_init(&blob); + nv50_ir_prog_info_serialize(&blob, info); + + if (disk_shader_cache) { + disk_cache_compute_key(disk_shader_cache, blob.data, blob.size, key); + cached_data = disk_cache_get(disk_shader_cache, key, &cached_size); + + if (cached_data && cached_size >= blob.size) { // blob.size is the size of serialized "info" + if (memcmp(cached_data, blob.data, blob.size) == 0) { + shader_found = true; + /* Blob contains only "info". In disk cache, "info_out" comes right after it */ + size_t offset = blob.size; + nv50_ir_prog_info_out_deserialize(cached_data, cached_size, offset, &info_out); + } + } + free(cached_data); + } + if (!shader_found) { + ret = nv50_ir_generate_code(info, &info_out); + if (ret) { + NOUVEAU_ERR("shader translation failed: %i\n", ret); + goto out; + } + if (disk_shader_cache) { + nv50_ir_prog_info_out_serialize(&blob, &info_out); + disk_cache_put(disk_shader_cache, key, blob.data, blob.size, NULL); + } } + blob_finish(&blob); prog->code = info_out.bin.code; prog->code_size = info_out.bin.codeSize; diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c b/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c index 774c5648113..4327a89454b 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c @@ -54,7 +54,8 @@ nvc0_program_validate(struct nvc0_context *nvc0, struct nvc0_program *prog) if (!prog->translated) { prog->translated = nvc0_program_translate( - prog, nvc0->screen->base.device->chipset, &nvc0->base.debug); + prog, nvc0->screen->base.device->chipset, + nvc0->screen->base.disk_shader_cache, &nvc0->base.debug); if (!prog->translated) return false; } diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c index 49546e5de68..e57d1ed39e9 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c @@ -619,6 +619,7 @@ nvc0_sp_state_create(struct pipe_context *pipe, prog->translated = nvc0_program_translate( prog, nvc0_context(pipe)->screen->base.device->chipset, + nvc0_context(pipe)->screen->base.disk_shader_cache, &nouveau_context(pipe)->debug); return (void *)prog; @@ -758,6 +759,7 @@ nvc0_cp_state_create(struct pipe_context *pipe, prog->translated = nvc0_program_translate( prog, nvc0_context(pipe)->screen->base.device->chipset, + nvc0_context(pipe)->screen->base.disk_shader_cache, &nouveau_context(pipe)->debug); return (void *)prog; -- 2.21.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev