It's not supported and not useful in any way. TGSI llvmpipe is missing a lot of features.
Dave On Thu, 19 Nov 2020, 18:35 Tommy Chou, <yuan...@ece.ubc.ca> wrote: > Hi, > > When running Vulkan code through lavapipe, SPIRV shaders are first > converted to NIR. Is it possible to further translate or dump that NIR to > TGSI format or is it unsupported? I tried running vkcube with > LP_DEBUG=tgsi,tgsi_ir but it segfaulted. > > Thanks, > Tommy > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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