Hello everyone, The third release candidate is now available, containing again mostly zink fixes, and a handful of patches for everything else.
Please test it and report any issue here: https://gitlab.freedesktop.org/mesa/mesa/-/issues/new Issues that should block the release of 21.3.0 should be added to the corresponding milestone: https://gitlab.freedesktop.org/mesa/mesa/-/milestones/27 Cheers, Eric --- Alyssa Rosenzweig (7): panfrost: Detect implementations support AFBC panfrost,panvk: Use dev->has_afbc instead of quirks panfrost: Fix gl_FragColor lowering panfrost: Workaround ISSUE_TSIX_2033 panfrost: Add internal afbc_formats panfrost: Decompress for incompatible AFBC formats panfrost: Enable AFBC on v7 Bas Nieuwenhuizen (1): radv: Add bufferDeviceAddressMultiDevice support. Boris Brezillon (1): vulkan: Fix entrypoint generation when compiling for x86 with MSVC Eric Engestrom (2): .pick_status.json: Update to 4856586ac605e89ee6c128b1a190f000311b49ba VERSION: bump for 21.3.0-rc3 Iago Toral Quiroga (1): broadcom/compiler: fix assert that current instruction must be in current block Lionel Landwerlin (2): vulkan/wsi/wayland: don't expose surface formats not fully supported anv: fix push constant lowering with bindless shaders Marek Olšák (1): st/mesa: don't crash when draw indirect buffer has no storage Michael Tang (1): microsoft/spirv_to_dxil: turn sysvals into input varyings Mike Blumenkrantz (15): zink: clear descriptor refs on buffer replacement zink: assert compute descriptor key is valid before hashing it zink: don't update lazy descriptor states in hybrid mode zink: move push descriptor updating into lazy-only codepath zink: add an early return for zink_descriptors_update_lazy_masked() zink: move last of lazy descriptor state updating back to lazy-only code zink: detect prim type more accurately for tess/gs lines zink: don't break early when applying fb clears zink: only reset zink_resource::so_valid on buffer rebind zink: don't check rebind count outside of buffer/image rebind function zink: stop exporting PIPE_SHADER_CAP_FP16_DERIVATIVES zink: don't add dynamic vertex pipeline states if no attribs are used zink: fix gl_SampleMaskIn spirv generation zink: more accurately update samplemask for fs shader keys nir/lower_samplers_as_deref: rewrite more image intrinsics Samuel Pitoiset (4): aco: fix loading 64-bit inputs with fragment shaders radv: re-emit prolog inputs when the nontrivial divisors state changed radv: fix build errors with Android aco: only load streamout buffers if streamout is enabled Tapani Pälli (1): iris: clear bos_written when resetting a batch Thomas Wagner (1): util: use anonymous file for memory fd creation Vinson Lee (1): radv: Fix memory leak on error path. git tag: mesa-21.3.0-rc3 https://mesa.freedesktop.org/archive/mesa-21.3.0-rc3.tar.xz SHA256: bc426790d936f27624c1e485216e228e89c4b3809135798573db260070622386 mesa-21.3.0-rc3.tar.xz SHA512: 14c3cdf2085077db3ec6d7e7b66304fccdaf441dfd64cc085d6d83960fcbdaa18a48d8f6bcdc096def06b6d389f51c1a5cb0a6793a236d668e22c592bc8b2e4c mesa-21.3.0-rc3.tar.xz PGP: https://mesa.freedesktop.org/archive/mesa-21.3.0-rc3.tar.xz.sig
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