Hello everyone, I'm happy to announce a new feature release, 22.3.0.
New features (in no particular order): - GL_ARB_shader_clock on llvmpipe - VK_KHR_shader_clock on lavapipe - Mesa-DB, the new single file cache type - VK_EXT_attachment_feedback_loop_layout on RADV, lavapipe - VK_KHR_global_priority on RADV - GL_KHR_blend_equation_advanced_coherent on zink - VK_EXT_load_store_op_none on RADV - VK_EXT_mutable_descriptor_type on RADV - VK_EXT_shader_atomic_float on lvp - VK_EXT_shader_atomic_float2 on lvp - GL_NV_shader_atomic_float on llvmpipe - VK_EXT_image_robustness on v3dv - VK_EXT_extended_dynamic_state3 on lavapipe - VK_EXT_extended_dynamic_state3 on RADV & anv - VK_EXT_pipeline_robustness on v3dv - Mali T620 on panfrost - Shader disk cache on Panfrost - support for R8G8B8, B8G8R8, R16G16B16 and 64-bit vertex buffer formats on RADV - initial GFX11/RDNA3 support on RADV - various ray tracing optimizations on RADV - extendedDynamicState2PatchControlPoints on RADV (VK_EXT_extended_dynamic_state2 feature) - Radeon Raytracing Analyzer integration (using RADV_RRA_* environment variables) - OpenGL 4.5 on freedreno/a6xx (up from 3.3) - VK_EXT_mesh_shader on ANV A couple of notes for packagers: - When building the Intel Vulkan driver with ray-tracing (using `-D intel-clc=enabled`, disabled by default), libclc is required (both as build and runtime dependency). - Rusticl, the OpenCL implementation (`-D gallium-rusticl=true`, disabled by default), introduces a bunch of new dependencies. Make sure you read docs/rusticl.rst (https://docs.mesa3d.org/rusticl) if you're considering enabling it. For now, no driver is enabled by default in Rusticl. See here for how to enable them: https://docs.mesa3d.org/envvars#rusticl-environment-variables If you find any issues, please report them here: https://gitlab.freedesktop.org/mesa/mesa/-/issues/new The next bugfix release is due in two weeks, on December 14th. Cheers, Eric --- Alyssa Rosenzweig (2): pan/mdg: Fix out-of-order execution panfrost: Revert "Require 64-byte alignment on imports" Bas Nieuwenhuizen (4): radv: Use correct init order for ETC2 image views radv: Fix sampler types in ETC2 decode. vulkan: Remove asserts that weren't valid for RADV ETC2 emulation. radv: reserve space for the scissor in vkCmdBeginRendering. Christian Gmeiner (1): etnaviv: Hide MSAA support behind debug flag Connor Abbott (3): tu: Use right enum for compute active_shader_stages tu: Fix binding NULL descriptor sets ir3: Don't save/restore disasm string pointer Dawn Han (4): venus: extend lifetime of push descriptor set layout venus: extend VkPipelineLayout lifetime for batched VkCmdPushConstants() venus: implement vkCmdPushDescriptorSetWithTemplateKHR venus: enable VK_KHR_push_descriptor Eric Engestrom (4): .pick_status.json: Update to 22be0d09a005b4b955a46b65a919cfd786d6814f .pick_status.json: Mark 470fbb35efe1935242b346427ec0fa22b40fff2b as denominated commit_in_branch.py: add support for checking staging branches VERSION: bump for 22.3.0 Erik Faye-Lund (7): zink: fix json-errors in profile-file zink: remove needless requirements zink: fix incorrect requirements zink: update textureCompressionBC requirement docs/zink: add missing required device-feature mesa: treat unsupported queries as dummies d3d12: fix max-array-layers Gert Wollny (2): virgl: Fix injection of double from const mov instruction r600/sfn: always use four slots for Cayman trans ops Jessica Clarke (1): panfrost/blend: Fix invalid const values leading to NIR validation errors Karol Herbst (1): nir/lower_int64: fix shift lowering Konstantin Seurer (2): radv/ray_queries: Fix AABB handling radv/rt: Check space before emitting descriptors Lucas Stach (4): etnaviv: always use RS align when GPU has TEXTURE_HALIGN feature etnaviv: rs: fix blits with insufficient alignment for dual pipe operation etnaviv: blt: use correct TS offset in clear operations etnaviv: fix wrong surface TS clear size Marek Olšák (1): st/vdpau: fix interop with GL Martin Roukala (né Peres) (2): Revert "glx: Fix drawable refcounting for naked Windows" Revert "glx/dri: Fix DRI drawable release at MakeCurrent time" Mauro Rossi (1): AOSP: Add intel_hasvk vulkan library suffix Rhys Perry (1): ac/nir: mask shift operands Roman Stratiienko (1): meson: Enable system_has_kms_drm for android Sajeesh Sidharthan (1): radeonsi/vcn: set current pic index correctly Samuel Pitoiset (8): radv: re-emit dynamic depth clamp enable if depth clip enable changed radv: make sure to mark DCC as compressed on GFX11 radv: introduce RADV_DEBUG=nofmask radv: set missing SPI_SHADER_PGM_xxx registers on GFX11 radv: set INTERPOLATE_COMP_Z to 0 on GFX11 radv: do not enable DCC for MSAA images without FMASK radv: do not enable NGG culling on GFX11 radv: disable VRS entirely on GFX11 Sviatoslav Peleshko (1): driconf/intel: Use fake vendor to WA bad detection in Source engine games Yiwei Zhang (1): venus: fix android wsi with global fencing disabled Yonggang Luo (1): gallivm: use valid LLVM_VERSION_MAJOR instead of LLVM_VERSION git tag: mesa-22.3.0 https://mesa.freedesktop.org/archive/mesa-22.3.0.tar.xz SHA256: 644bf936584548c2b88762111ad58b4aa3e4688874200e5a4eb74e53ce301746 mesa-22.3.0.tar.xz SHA512: bf4d344459f97d266a5943b33aecf062b0825e13c1617afdab71c4ba6a87a201440761c9a32a6e0060910a0917122e3f4d29f666d6b94a38a71c94b9ff3ab9da mesa-22.3.0.tar.xz PGP: https://mesa.freedesktop.org/archive/mesa-22.3.0.tar.xz.sig
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