Hello everyone, The bugfix release 26.1.2 is now available.
If you find any issues, please report them here: https://gitlab.freedesktop.org/mesa/mesa/-/issues/new The next bugfix release is due in two weeks, on June 17th. Cheers, Eric --- Ahmed Hesham (2): pan/nir: Fix 8 and 16 bool reduction lowering pan/bi: Fix MKVEC.v2i8 src2 swizzle lowering Benjamin Cheng (4): radeonsi/mm: Disable variable slices when bad input is found util/ycbcr: Fix adjust_to_range util/ycbcr: Add a narrow range RGB coeff helper gallium/vl: Fix RGB narrow range conversions Benjamin Otte (1): Revert "lavapipe: Don't advertise support for multiplane drm formats" Caio Oliveira (1): nir: Add print for other cmat_description slots Christian Gmeiner (7): etnaviv: Bypass BGRA-internal optimization for shared resources etnaviv: Convert PE-internal BGRA to RGBA when flushing shared resources etnaviv: Select texture format dynamically for shared RB_SWAP resources etnaviv: Add per-RT frag_rb_swap shader key and NIR lowering etnaviv: Use shader R/B swap for LINEAR_PE shared resources lavapipe: Skip advanced blend lowering when blending is disabled lavapipe: Lower advanced blend at draw time when its state is dynamic Danylo Piliaiev (2): tu: Start/End occlusion query should force depth state recalculation tu: Change of disable_fs state should force depth state recalculation Emma Anholt (1): tu: Disable 128-wide subgroups on No Man's Sky. Eric Engestrom (4): docs: add sha sum for 26.1.1 .pick_status.json: Update to f1c30d65e155effa4a746b89e038fc246ae3a23e docs: add release notes for 26.1.2 VERSION: bump for 26.1.2 Erik Faye-Lund (2): pan/genxml: correct size of field pan/genxml: add missing modifier Faith Ekstrand (1): panvk/csf: fix VERTEX_SPD dirty tracking when topology changes Georg Lehmann (7): radv: use radv_get_sampled_image_desc_size instead of open coding it radv: add radv_force_64_byte_sampled_image dri conf option radv: enable radv_force_64_byte_sampled_image for Forza Horizon 6 nir/deref: consider atomics that store derefs as complex use aco/gfx6: fix fp64 floor lowering aco/gfx6: fix fceil lowering aco/gfx6: fix fround_even(-0.0) Gert Wollny (1): r600/sfn: Avoid creating group-tagged registers for ALU dests Icenowy Zheng (5): llvmpipe: stub other functions inside compute shaders for ORCJIT pvr: ignore DS attachment's D or S when it's unused in dynamic rendering Revert "pipe-loader: fallback to zink instead of kmsro for render nodes" pipe-loader: use zink for powervr device nodes zink: check Z/S aspect before creating Z/S image view Iván Briano (2): anv: fix return of cmd_buffer_set_indirect_stride() function anv, iris: fix MOCS Index setting of EXECUTE_INDIRECT_* commands Jakob Sinclair (1): gallium: fix type size in z24_unorm_packed_pack_z_32unorm Job Noorman (3): ir3: mark __alias_n as UNUSED in foreach_src_in_alias_group_n ir3/spill: extract child intervals for live-in reloads ir3: use a1.x addressing for ldg.k with dst 256 Jose Maria Casanova Crespo (1): v3dv: avoid 16F TLB usage for B10G11R11_UFLOAT copies José Roberto de Souza (1): intel/brw: Fix nir_intrinsic_load_inline_data_intel register offset calculation Karol Herbst (3): nir/lower_alu: fix lower_fminmax_signed_zero for denorms asahi: fix dst range in buffer copy region asahi: fix fdiv lowering Kenneth Graunke (2): brw: Fix URB read length for tessellation evaluation shaders brw: Fix mistake in brw_nir_lower_deferred_urb_writes Lionel Landwerlin (3): anv: fix missing bindless flag hashing anv: fix render target remapping tracking at the beginning of render passes spirv: fixup infinite recursion with shader replacement Lorenzo Rossi (1): pan/valhall: fuse_cmp skip when fusing the same instruction Luigi Santivetti (1): pvr: re-use texture state words for each load op Mary Guillemard (2): nak: Allow YY swizzle for SM20 and SM32 asserts nir/nir_format_convert: Add missing u2f32 in nir_format_unpack_r9g9b9e5 Michael Cheng (1): brw: Fix ordered dependency exec_all handling on Xe2+ Michel Dänzer (1): egl/gbm: Do not destroy BO of current front buffer Mike Blumenkrantz (5): zink: fix unbinding vertex buffers from null VS state zink: create views for samplers lazily lavapipe: correctly disable depth/stencil in secondaries zink: link up vs COLx vars -> fs BFCx zink/bo: check for usage before completion when reclaiming bos Nanley Chery (5): intel/blorp: Halve max bpp for some redescribed blits anv: Add transfer_src usage for ANDROID_external_format_resolve anv: Flush previous aux-mode changes intel/isl: Define a CMF for ASTC formats intel/isl: Fix the initial state HiZ state for Xe2+ Olivia Lee (1): panvk: fix executable properties handling for IDVS varying shaders Patrick Lerda (1): i915: fix emit_hw_vertex() unbounded memory access Pavel Ondračka (1): nir/algebraic: prevent ffract optimization on lowered ffloor Samuel Pitoiset (3): ac/nir,radv: lower task payload to zeroes when the mesh shader has no task radv: enable radv_force_64_byte_sampled_image for Crimson Desert radv: fix DGC with conditional rendering and task+mesh shaders Timothy Arceri (1): mesa: flush bitmap cache when scissor box changes UMUTech (1): wsi: correct the erroneous assertion Utku Iseri (1): v3dv: close display_fd on incompatible_driver path Valentine Burley (2): ci: Disable debian-riscv64 tu/kgsl: Fix memory type support detection for unsupported flags Yiwei Zhang (2): panvk: fix to report device memory with heapIndex tu: fix to report device memory with heapIndex git tag: mesa-26.1.2 https://mesa.freedesktop.org/archive/mesa-26.1.2.tar.xz SHA256: bac2bca9121897a2b8162e79636b50ac998fca799c8e6cf914edd85962babdf0 mesa-26.1.2.tar.xz SHA512: 08e7b6357c27bf6e13f59e6fb0f84b73ec25c2d1a01cd09ffcc35ab263f278f10f3bd36fde419f60e78e781abcb315a432d0d5ceb3bab0bca26b8a2a39758e03 mesa-26.1.2.tar.xz PGP: https://mesa.freedesktop.org/archive/mesa-26.1.2.tar.xz.sig
signature.asc
Description: PGP signature
