On Fri, Jul 06, 2012 at 02:11:44PM -0700, Eric Anholt wrote:
> Kristian Høgsberg <k...@bitplanet.net> writes:
> 
> > This lets us specify an offset into the bo where the miptree starts,
> > which will let us set up a texture for a single plane in a planar buffer.
> 
> While I've not some questions about the other patches, this one is:
> 
> Reviewed-by: Eric Anholt <e...@anholt.net>

Thanks.  By the way, I expect this feature will be useful for the
external_image implementation too, where we'll need to set up textures
inside a bo as well.

Kristian
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