The value of this register will always be DI_PT_POINTLIST for compute
shaders.
---
 src/gallium/drivers/r600/evergreen_compute.c |    6 +++++-
 1 files changed, 5 insertions(+), 1 deletions(-)

diff --git a/src/gallium/drivers/r600/evergreen_compute.c 
b/src/gallium/drivers/r600/evergreen_compute.c
index 3822694..b4a4e32 100644
--- a/src/gallium/drivers/r600/evergreen_compute.c
+++ b/src/gallium/drivers/r600/evergreen_compute.c
@@ -265,7 +265,6 @@ void evergreen_direct_dispatch(
        struct evergreen_compute_resource* res = get_empty_res(shader,
                COMPUTE_RESOURCE_DISPATCH, 0);
 
-       evergreen_reg_set(res, R_008958_VGT_PRIMITIVE_TYPE, 
V_008958_DI_PT_POINTLIST);
        evergreen_reg_set(res, R_00899C_VGT_COMPUTE_START_X, 0);
        evergreen_reg_set(res, R_0089A0_VGT_COMPUTE_START_Y, 0);
        evergreen_reg_set(res, R_0089A4_VGT_COMPUTE_START_Z, 0);
@@ -635,6 +634,11 @@ void evergreen_init_atom_start_compute_cs(struct 
r600_context *ctx)
        }
 
        /* Config Registers */
+
+       /* The primitive type always needs to be POINTLIST for compute. */
+       r600_store_config_reg(cb, R_008958_VGT_PRIMITIVE_TYPE,
+                                               V_008958_DI_PT_POINTLIST);
+
        if (ctx->chip_class < CAYMAN) {
 
                /* These registers control which simds can be used by each 
stage.
-- 
1.7.7.6

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