https://bugs.freedesktop.org/show_bug.cgi?id=47375

--- Comment #25 from Roland Scheidegger <srol...@vmware.com> 2012-07-26 
16:30:37 PDT ---
A very quick look at blender source shows it can indeed use PixelTransfer ops,
in particular scale/bias. Those should be possible to accelerate (both with and
without fragment shader support without too much effort) if someone would
bother enough, though of course this does not explain the crash with the
fallback.

-- 
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to