https://bugs.freedesktop.org/show_bug.cgi?id=47375
--- Comment #25 from Roland Scheidegger <srol...@vmware.com> 2012-07-26 16:30:37 PDT --- A very quick look at blender source shows it can indeed use PixelTransfer ops, in particular scale/bias. Those should be possible to accelerate (both with and without fragment shader support without too much effort) if someone would bother enough, though of course this does not explain the crash with the fallback. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev