https://bugs.freedesktop.org/show_bug.cgi?id=47375
--- Comment #37 from Brian Paul <brian.e.p...@gmail.com> 2012-07-26 22:13:28 PDT --- Try setting the RADEON_DEBUG env var to "fall". Ex: export RADEON_DEBUG=fall then run blender. It should print a message to stdout/err when a software fallback is hit. That should give some clue. If it's just glDrawPixels we could try to just map the region that'll be touched by the glDrawPixels to try to speed things up. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev