From: Tom Stellard <[email protected]>
---
src/gallium/drivers/r600/compute_memory_pool.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/r600/compute_memory_pool.c
b/src/gallium/drivers/r600/compute_memory_pool.c
index bd3c14d..5e25a1d 100644
--- a/src/gallium/drivers/r600/compute_memory_pool.c
+++ b/src/gallium/drivers/r600/compute_memory_pool.c
@@ -198,7 +198,7 @@ void compute_memory_grow_pool(struct compute_memory_pool*
pool,
"use more than 64 kb of memory");
if (!pool->bo) {
- compute_memory_pool_init(pool, 1024 * 16);
+ compute_memory_pool_init(pool, MAX2(new_size_in_dw, 1024 * 16));
} else {
/* XXX: Growing memory pools does not work at the moment. I
think
* it is because we are using fragment shaders to copy data to
--
1.7.11.4
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