On 09/25/2012 07:50 PM, Eric Anholt wrote:
> This behavior mostly matches glx_dri2. It's slightly complicated in
> comparison by the EGL exposes the limits on the EGL config.
^^^ mangled sentence?
I understand what this patch accomplishes, but I'm unfamiliar with these parts
of the codebase. So,
Acked-by: Chad Versace <[email protected]>
I don't understand the invalidate dance at all, so my review stops at this
patch.
Just a reminder, on some earlier patches my review is pending on some questions.
Thanks for the cleanup.
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