Oliver McFadden <[email protected]> writes: > Discovered while attempting to run GLBenchMark 2.5 with test > GLB25_TriangleTexVertexLitTestC24Z16 on an ES2.0 context. > > NOTE: This is a candidate for the 9.0 branch. > > Signed-off-by: Oliver McFadden <[email protected]>
This needs a real commit subject. It should describe what is being done to the code. I think it's "meta: Fix shader compiling by avoiding 1.30 shaders in a GLES2 context"
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