Otherwise the driver announces 4096 vertex shader constants and other way too high limits.
NOTE: This is a candidate for stable release branches. --- src/mesa/drivers/dri/r200/r200_context.c | 19 +++++++++---------- 1 files changed, 9 insertions(+), 10 deletions(-) diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 360ba72..54cf33e 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -289,13 +289,20 @@ GLboolean r200CreateContext( gl_api api, rmesa->radeon.swtcl.RenderIndex = ~0; rmesa->radeon.hw.all_dirty = 1; + ctx = &rmesa->radeon.glCtx; + /* Initialize the software rasterizer and helper modules. + */ + _swrast_CreateContext( ctx ); + _vbo_CreateContext( ctx ); + _tnl_CreateContext( ctx ); + _swsetup_CreateContext( ctx ); + _ae_create_context( ctx ); + /* Set the maximum texture size small enough that we can guarentee that * all texture units can bind a maximal texture and have all of them in * texturable memory at once. Depending on the allow_large_textures driconf * setting allow larger textures. */ - - ctx = &rmesa->radeon.glCtx; ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache, "texture_units"); ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits; @@ -345,14 +352,6 @@ GLboolean r200CreateContext( gl_api api, _mesa_set_mvp_with_dp4( ctx, GL_TRUE ); - /* Initialize the software rasterizer and helper modules. - */ - _swrast_CreateContext( ctx ); - _vbo_CreateContext( ctx ); - _tnl_CreateContext( ctx ); - _swsetup_CreateContext( ctx ); - _ae_create_context( ctx ); - /* Install the customized pipeline: */ _tnl_destroy_pipeline( ctx ); -- 1.7.8.6 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev