This series adds the core mesa bits for ARB_texture_multisample, and support in the i965 driver for Gen6 and Gen7.
I've addressed the issues that were raised for V3, and also fixed some other bugs which I found while beefing up the piglit coverage for this. - Proxy texture targets were denied in glTexImage*Multisample. - I was lying to the i965 fs regalloc about how many regs were written by the sampler message, so it was clobbering the results in nontrivial shaders. Things for another day: - CMS layout support on Gen7. - Verify multisample depth arrays. Until this is done, we only advertise MAX_DEPTH_TEXTURE_SAMPLES=1. A follow-up series addresses the interactions between this extension, classic multisample renderbuffer creation, and internalformat_query, which resolves the remaining TODO in 12/19. -- Chris _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev