On 04/19/2013 12:35 PM, Jordan Justen wrote:
For interface blocks, there are three separate namespaces for
uniform, input and output blocks.
http://knowyourmeme.com/photos/2109
There are?
Similarly, for your next patch:
"Uniform/interface blocks are a separate namespace from types."
They are?
As I understand it, variables, structure types (constructors), function
names, UBO block names, and interface block instance names are all in a
single namespace as of GLSL 1.20+.
I can't find any text to indicate that there are multiple
namespaces...maybe I'm just being dense, but could you point me at what
you found?
--Ken
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