This series adds support for the glFramebufferTexture function, which is required for GL 3.2 / ARB_geometry_shader4.
These patches are available within the amd_vertex_shader_layer branch of git://people.freedesktop.org/~jljusten/mesa. Jordan Justen (4): mesa: add renderbuffer Depth field mesa: add renderbuffer attachment Layered field mesa: add Layered field to framebuffers mesa: implement glFramebufferTexture src/mapi/glapi/gen/GL3x.xml | 2 +- src/mesa/main/fbobject.c | 53 ++++++++++++++++++++++++++++++++++++------ src/mesa/main/fbobject.h | 7 +++++- src/mesa/main/mtypes.h | 4 ++++ src/mesa/main/renderbuffer.c | 1 + 5 files changed, 58 insertions(+), 9 deletions(-) -- 1.7.10.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev