This series adds support for the glFramebufferTexture function,
which is required for GL 3.2 / ARB_geometry_shader4.

These patches are available within the amd_vertex_shader_layer
branch of git://people.freedesktop.org/~jljusten/mesa.

Jordan Justen (4):
  mesa: add renderbuffer Depth field
  mesa: add renderbuffer attachment Layered field
  mesa: add Layered field to framebuffers
  mesa: implement glFramebufferTexture

 src/mapi/glapi/gen/GL3x.xml  |    2 +-
 src/mesa/main/fbobject.c     |   53 ++++++++++++++++++++++++++++++++++++------
 src/mesa/main/fbobject.h     |    7 +++++-
 src/mesa/main/mtypes.h       |    4 ++++
 src/mesa/main/renderbuffer.c |    1 +
 5 files changed, 58 insertions(+), 9 deletions(-)

-- 
1.7.10.4

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