On 05/03/2013 03:05 PM, Eric Anholt wrote:
This cleans up some funny-looking code in some unigine shaders I was
looking at. Also slightly helps on planeshift and a few shaders in an
upcoming Valve release.
total instructions in shared programs: 1653715 -> 1653587 (-0.01%)
instructions in affected programs: 16550 -> 16422 (-0.77%)
---
src/glsl/opt_if_simplification.cpp | 27 ++++++++++++++++++++++++++-
1 file changed, 26 insertions(+), 1 deletion(-)
What a strange occurrance :) Obvious improvement though.
Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
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