--- src/glsl/link_uniforms.cpp | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-)
diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp index ad63668..54d54cf 100644 --- a/src/glsl/link_uniforms.cpp +++ b/src/glsl/link_uniforms.cpp @@ -640,7 +640,9 @@ link_assign_uniform_locations(struct gl_shader_program *prog) */ count_uniform_size uniform_size(prog->UniformHash); for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) { - if (prog->_LinkedShaders[i] == NULL) + struct gl_shader *sh = prog->_LinkedShaders[i]; + + if (sh == NULL) continue; /* Uniforms that lack an initializer in the shader code have an initial @@ -655,13 +657,13 @@ link_assign_uniform_locations(struct gl_shader_program *prog) memset(prog->_LinkedShaders[i]->SamplerUnits, 0, sizeof(prog->_LinkedShaders[i]->SamplerUnits)); - link_update_uniform_buffer_variables(prog->_LinkedShaders[i]); + link_update_uniform_buffer_variables(sh); /* Reset various per-shader target counts. */ uniform_size.start_shader(); - foreach_list(node, prog->_LinkedShaders[i]->ir) { + foreach_list(node, sh->ir) { ir_variable *const var = ((ir_instruction *) node)->as_variable(); if ((var == NULL) || (var->mode != ir_var_uniform)) @@ -678,9 +680,8 @@ link_assign_uniform_locations(struct gl_shader_program *prog) uniform_size.process(var); } - prog->_LinkedShaders[i]->num_samplers = uniform_size.num_shader_samplers; - prog->_LinkedShaders[i]->num_uniform_components = - uniform_size.num_shader_uniform_components; + sh->num_samplers = uniform_size.num_shader_samplers; + sh->num_uniform_components = uniform_size.num_shader_uniform_components; } const unsigned num_user_uniforms = uniform_size.num_active_uniforms; -- 1.8.3.rc0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev