On Thu, Jun 20, 2013 at 11:07 PM, Eric Anholt <e...@anholt.net> wrote: > _mesa_resize_framebuffer(), the default value of the ResizeBuffers hook, > already checks for a window system framebuffer and walks the renderbuffers > calling AllocStorage(). > --- > src/mesa/drivers/dri/intel/intel_fbo.c | 36 > ++++++---------------------------- > 1 file changed, 6 insertions(+), 30 deletions(-) > > diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c > b/src/mesa/drivers/dri/intel/intel_fbo.c > index 32d1797..d16523b 100644 > --- a/src/mesa/drivers/dri/intel/intel_fbo.c > +++ b/src/mesa/drivers/dri/intel/intel_fbo.c > @@ -314,9 +314,12 @@ intel_image_target_renderbuffer_storage(struct > gl_context *ctx, > } > > /** > - * Called for each hardware renderbuffer when a _window_ is resized. > - * Just update fields. > - * Not used for user-created renderbuffers! > + * Called by _mesa_resize_framebuffer() for each hardware renderbuffer when a > + * window system framebuffer is resized. > + * > + * Any actual buffer reallocations for hardware renderbuffers (which would > + * have triggered _mesa_resize_framebuffer()) were done by > + * intel_process_dri2_buffer(). > */ > static GLboolean > intel_alloc_window_storage(struct gl_context * ctx, struct gl_renderbuffer > *rb, > @@ -330,32 +333,6 @@ intel_alloc_window_storage(struct gl_context * ctx, > struct gl_renderbuffer *rb, > return true; > } > > - > -static void > -intel_resize_buffers(struct gl_context *ctx, struct gl_framebuffer *fb, > - GLuint width, GLuint height) > -{ > - int i; > - > - _mesa_resize_framebuffer(ctx, fb, width, height); > - > - if (_mesa_is_user_fbo(fb)) { > - return; > - } > - > - > - /* Make sure all window system renderbuffers are up to date */ > - for (i = BUFFER_FRONT_LEFT; i <= BUFFER_BACK_RIGHT; i++) { > - struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; > - > - /* only resize if size is changing */ > - if (rb && (rb->Width != width || rb->Height != height)) { > - rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height); > - } > - } > -} > - > - > /** Dummy function for gl_renderbuffer::AllocStorage() */ > static GLboolean > intel_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb, > @@ -965,7 +942,6 @@ intel_fbo_init(struct intel_context *intel) > intel->ctx.Driver.FramebufferRenderbuffer = > intel_framebuffer_renderbuffer; > intel->ctx.Driver.RenderTexture = intel_render_texture; > intel->ctx.Driver.FinishRenderTexture = intel_finish_render_texture; > - intel->ctx.Driver.ResizeBuffers = intel_resize_buffers; > intel->ctx.Driver.ValidateFramebuffer = intel_validate_framebuffer; > intel->ctx.Driver.BlitFramebuffer = intel_blit_framebuffer; > intel->ctx.Driver.EGLImageTargetRenderbufferStorage = > -- > 1.8.3.rc0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev
Patches 3, 4-11 are Reviewed-by: Anuj Phogat <anuj.pho...@gmail.com> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev