From: Ian Romanick <ian.d.roman...@intel.com> Previously only the slice of a 3D texture was validated in the FBO completeness check. This fixes the failure in the 'invalid layer of an array texture' subtest of piglit's fbo-incomplete test.
Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> Cc: mesa-sta...@lists.freedesktop.org --- src/mesa/main/fbobject.c | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index b393d91..151903b 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -731,6 +731,13 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format, att->Complete = GL_FALSE; return; } + if ((texObj->Target == GL_TEXTURE_2D_ARRAY + || texObj->Target == GL_TEXTURE_1D_ARRAY) + && att->Zoffset >= texImage->Depth) { + att_incomplete("bad array layer"); + att->Complete = GL_FALSE; + return; + } baseFormat = _mesa_get_format_base_format(texImage->TexFormat); -- 1.8.1.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev