Brian Paul <[email protected]> writes:
> If we call glGetTexImage() for a compressed 2D texture array we need
> to loop over all the slices.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66850
>
> NOTE: This is a candidate for the 9.x branches.
> Cc: [email protected]

Thanks. I've now picked all three commits from this series to a 9.1
branch which I plan to push out soon.

-Carl

-- 
[email protected]

Attachment: pgpuwKLlbZbNx.pgp
Description: PGP signature

_______________________________________________
mesa-dev mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to