On Tue, Sep 10, 2013 at 12:04 PM, Dave Airlie <airl...@gmail.com> wrote: > On Tue, Sep 10, 2013 at 11:59 AM, Dave Airlie <airl...@gmail.com> wrote: >> Hey, >> >> so virgl stopped working on nouveau the other day and I bisected it to >> the enable of the floating point compare instructions in the state >> tracker, >> >> I've attached a shader runner file that makes it hang, > > As usual 5 secs after pressing send I had an insight, > > the attached patch seems to fix it here for me.
Okay its a bit wierder than that, found another bunch of regressions, Here's another shader test that regression from 9.2 to master on nvc0. Dave.
nouveau-virgl-compare-regression.shader_test
Description: Binary data
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