Previously we special-cased textureSize() but this is the more correct
condition.

Signed-off-by: Chris Forbes <chr...@ijw.co.nz>
---
 src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp 
b/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp
index 949414c..3357129 100644
--- a/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp
+++ b/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp
@@ -52,7 +52,7 @@ brw_cubemap_normalize_visitor::visit_leave(ir_texture *ir)
    if (ir->sampler->type->sampler_dimensionality != GLSL_SAMPLER_DIM_CUBE)
       return visit_continue;
 
-   if (ir->op == ir_txs)
+   if (!ir->coordinate)
       return visit_continue;
 
    void *mem_ctx = ralloc_parent(ir);
-- 
1.8.4

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