As of ARB_gpu_shader5, textureGather doesn't always read the
post-swizzle RED channel -- so we can't just look at the red swizzle
state.

Theoretically we could only flag the quirk if *some* green swizzle is in
use, but that's probably more trouble than it's worth.

Signed-off-by: Chris Forbes <chr...@ijw.co.nz>
---
 src/mesa/drivers/dri/i965/brw_wm.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_wm.c 
b/src/mesa/drivers/dri/i965/brw_wm.c
index 6ce58dd..ebf6b9c 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -349,7 +349,7 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx,
          /* gather4's channel select for green from RG32F is broken;
           * requires a shader w/a on IVB; fixable with just SCS on HSW. */
          if (brw->gen >= 7 && !brw->is_haswell && prog->UsesGather) {
-            if (img->InternalFormat == GL_RG32F && GET_SWZ(t->_Swizzle, 0) == 
1)
+            if (img->InternalFormat == GL_RG32F)
                key->gather_channel_quirk_mask |= 1 << s;
          }
       }
-- 
1.8.4

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to