Ian Romanick <i...@freedesktop.org> writes: > On 10/08/2013 10:36 AM, Eric Anholt wrote: >> We had a fixup for gen4's 3d-layout cubemaps (which, iirc, we'd >> experimentally found to be necessary!), but while the spec still requires >> it on gen5, we'd been missing it in the array-layout cubemaps. > > I think we didn't bother with that patch because we only support > GL_ARB_texture_cube_map_array on GEN6+. While I think this is a > reasonable change (keep the paths similar), I don't think it needs to be > picked back to stable... unless there's a way I'm not seeing that could > cause it to get hit...
As of gen5, cube maps on all hardware are always laid out as arrays, not as weird 3d textures -- that's what I was referring to.
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