Add state needed by glTextureView to the gl_texture_object. --- src/mesa/main/mtypes.h | 5 +++++ 1 file changed, 5 insertions(+)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index a35e9d9..2c5343c 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1192,6 +1192,11 @@ struct gl_texture_object pressure? */ GLboolean Immutable; /**< GL_ARB_texture_storage */ + GLuint MinLevel; /**< GL_ARB_texture_view */ + GLuint MinLayer; /**< GL_ARB_texture_view */ + GLuint NumLevels; /**< GL_ARB_texture_view */ + GLuint NumLayers; /**< GL_ARB_texture_view */ + /** Actual texture images, indexed by [cube face] and [mipmap level] */ struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS]; -- 1.8.1.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev