On 20 November 2013 03:18, Marek Olšák <mar...@gmail.com> wrote: > On Wed, Nov 20, 2013 at 5:47 AM, Paul Berry <stereotype...@gmail.com> > wrote: > > > > + /** > > + * If Layered is true, the number of layers in the framebuffer. For > cube > > + * maps and cube map arrays, this includes the factor of 6. > > + */ > > + GLuint NumLayers; > > + > > I think the cube map array size is already premultiplied by 6. > > Marek >
Whoops, you're right, thanks. I'll fix that in v2.
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