On Sun, Nov 24, 2013 at 2:55 AM, Marek Olšák <mar...@gmail.com> wrote: > From: Marek Olšák <marek.ol...@amd.com> > > It needs glFramebufferTexture, which isn't available in the compatibility > profile. > --- > src/mesa/main/extensions.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c > index 104618c..f7e7e4d 100644 > --- a/src/mesa/main/extensions.c > +++ b/src/mesa/main/extensions.c > @@ -300,7 +300,7 @@ static const struct extension extension_table[] = { > { "GL_AMD_performance_monitor", > o(AMD_performance_monitor), GL, 2007 }, > { "GL_AMD_seamless_cubemap_per_texture", > o(AMD_seamless_cubemap_per_texture), GL, 2009 }, > { "GL_AMD_shader_stencil_export", > o(ARB_shader_stencil_export), GL, 2009 }, > - { "GL_AMD_vertex_shader_layer", > o(AMD_vertex_shader_layer), GL, 2012 }, > + { "GL_AMD_vertex_shader_layer", > o(AMD_vertex_shader_layer), GLC, 2012 },
Seems fine, but not required. This would need to be reverted if GS4 was made available in compat, which I don't think is currently planned. -Jordan _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev