On 11/24/2013 05:39 PM, Francisco Jerez wrote: > Now that we have dynamic binding tables there's no good reason anymore > to expose so few atomic counter buffers. Increase it to 16. > --- > src/mesa/drivers/dri/i965/brw_context.h | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_context.h > b/src/mesa/drivers/dri/i965/brw_context.h > index 63f0687..97f8906 100644 > --- a/src/mesa/drivers/dri/i965/brw_context.h > +++ b/src/mesa/drivers/dri/i965/brw_context.h > @@ -660,7 +660,7 @@ struct brw_gs_prog_data > #define BRW_MAX_DRAW_BUFFERS 8 > > /** Max number of atomic counter buffer objects in a shader */ > -#define BRW_MAX_ABO 4 > +#define BRW_MAX_ABO 16 > > /** > * Max number of binding table entries used for stream output.
Seems reasonable. Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev