Hi all, Its still a work in progress currently just passing the compile tests that I submitted to the piglit list [1]. Its also a bit of a mess (some patches need squashing, a number of patches are just temp updates to support single dimension arrays for the time being) but I thought I would request feedback from anyone that's interested so that I can find out if I'm at least heading in the right direction at this early stage.
Anyway if anyone's interested in taking a look my latest code is here: https://github.com/tarceri/Mesa_arrays_of_arrays/tree/rebase6 Some issues I'm aware of (aside all the missing functionality) is the key and name generation code in glsl_types.cpp is a bit flimsy its good enough to pass the piglit tests but I'm sure it wouldn't take much to break it. [1] http://lists.freedesktop.org/archives/piglit/2014-January/008990.html _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev