From: Dave Airlie <airl...@redhat.com>

this fixes a bunch of the geom shader built-in tests
---
 src/gallium/drivers/r600/r600_shader.c | 7 ++++++-
 1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/r600/r600_shader.c 
b/src/gallium/drivers/r600/r600_shader.c
index a3ca43a..93fe851 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -285,6 +285,7 @@ struct r600_shader_ctx {
        int                                     fragcoord_input;
        int                                     native_integers;
        int                                     next_ring_offset;
+       int                                     gs_out_ring_offset;
        int                                     gs_next_vertex;
        struct r600_shader      *gs_for_vs;
 };
@@ -619,6 +620,9 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
                                ctx->cv_output = i;
                                break;
                        }
+                       if (ctx->type == TGSI_PROCESSOR_GEOMETRY) {
+                               ctx->gs_out_ring_offset += 16;
+                       }
                } else if (ctx->type == TGSI_PROCESSOR_FRAGMENT) {
                        switch (d->Semantic.Name) {
                        case TGSI_SEMANTIC_COLOR:
@@ -1313,7 +1317,7 @@ static int emit_gs_ring_writes(struct r600_shader_ctx 
*ctx)
 
                /* next_ring_offset after parsing input decls contains total 
size of
                 * single vertex data, gs_next_vertex - current vertex index */
-               ring_offset += ctx->next_ring_offset * ctx->gs_next_vertex;
+               ring_offset += ctx->gs_out_ring_offset * ctx->gs_next_vertex;
 
                memset(&output, 0, sizeof(struct r600_bytecode_output));
                output.gpr = ctx->shader->output[i].gpr;
@@ -1379,6 +1383,7 @@ static int r600_shader_from_tgsi(struct r600_context 
*rctx,
        }
 
        ctx.next_ring_offset = 0;
+       ctx.gs_out_ring_offset = 0;
        ctx.gs_next_vertex = 0;
 
        ctx.face_gpr = -1;
-- 
1.8.3.1

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