We're looking at the option of using meta to implement glBlitFramebuffer() on gen8, to avoid writing another set of blorp code. I think it's looking pretty promising. Here's a first patch series that gets us to the point of fixing glBlitFramebuffer(DEPTH) performance on gm45, which seems like a nice concrete improvement for the meta path.
Note that for patch 6, if you're reviewing, you'll want to git show -b instead. It can be found on the meta-blit branch of my tree. (Note: there are a couple of other commits on that tree that are not sent for review). _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev