Kevin Rogovin <kevin.rogo...@intel.com> writes: > Corrects the format for the temp texture used in > for the case where source framebuffer is an integer > texture when blitframebuffer_texture() cannot be used. > Note: Does NOT correct the underling blits, rather only > corrects the format of the temporary texture to be > an integer format.
I've got a series for improving meta blit with the goal that this path can just be deleted eventually. Some of it is on the list for review, and the rest is in meta-blit of my tree. If you're interested in pursuing this in case I don't successfully remove this path, I recommend rebasing on meta-blit of my mesa tree so it has a chance of fixing some rendering, and then fixing the whitespace problems (no trailing whitespace, spaces around binary operators, and don't duplicate _mesa_base_format_to_integer_format).
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