> > From: Marek Ol??k <marek.ol...@amd.com> > > There is no API for returning the number of luminance and intensity bits and > the 3.3 spec doesn't seem to specify any behavior for the queries if the > format > is one of L, LA, I. It seems to be a spec bug. > >
hi.i just notice that: GL 3.3 Core spec Chapter E.2.2 Removed Features (title) page 345 says """ • Legacy pixel formats - all ALPHA, LUMINANCE, LUMINANCE_ALPHA, and INTENSITY external and internal formats, including compressed, floating- point, and integer variants; all references to luminance and intensity formats elsewhere in the specification, including conversion to and from those for- mats; and all associated state. including state describing the allocation or format of luminance and intensity texture or framebuffer components. """ _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev