On 03/06/2014 12:47 PM, Kenneth Graunke wrote: > I recently started looking at a suite of microbenchmarks, and discovered > that one of the tests called GenerateMipmaps repeatedly (sadly, probably > not intentionally). Naturally, it used a 2DArray texture, which we didn't > support, so we hit the slow path. Not only that, but it was half-float, > which meant we hit our -really- slow paths. > > So, here's a small series that adds array texture support for GenerateMipmaps. > The first couple patches are just rearranging and tidying.
Series is Reviewed-by: Ian Romanick <[email protected]> > --Ken > > _______________________________________________ > mesa-dev mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
